Google login fixed

Detective Squirrel [2016-07-28 13:33:40]
Google login fixed
Filename
PokemonGo/RocketAPI/Console/Properties/AssemblyInfo.cs
PokemonGo/RocketAPI/Login/GoogleLogin.cs
PokemonGo/RocketAPI/Window/Properties/AssemblyInfo.cs
diff --git a/PokemonGo/RocketAPI/Console/Properties/AssemblyInfo.cs b/PokemonGo/RocketAPI/Console/Properties/AssemblyInfo.cs
index 291154c..0e42749 100644
--- a/PokemonGo/RocketAPI/Console/Properties/AssemblyInfo.cs
+++ b/PokemonGo/RocketAPI/Console/Properties/AssemblyInfo.cs
@@ -39,5 +39,5 @@ using System.Runtime.InteropServices;
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]

-[assembly: AssemblyVersion("1.2.2.7")]
+[assembly: AssemblyVersion("1.2.3.0")]
 [assembly: AssemblyFileVersion("1.2.2.7")]
diff --git a/PokemonGo/RocketAPI/Login/GoogleLogin.cs b/PokemonGo/RocketAPI/Login/GoogleLogin.cs
index c91f726..093d2e2 100644
--- a/PokemonGo/RocketAPI/Login/GoogleLogin.cs
+++ b/PokemonGo/RocketAPI/Login/GoogleLogin.cs
@@ -18,8 +18,8 @@ namespace PokemonGo.RocketAPI.Login
     {
         private const string OauthTokenEndpoint = "https://www.googleapis.com/oauth2/v4/token";
         private const string OauthEndpoint = "https://accounts.google.com/o/oauth2/device/code";
-        private const string ClientId = "848232511240-73ri3t7plvk96pj4f85uj8otdat2alem.apps.googleusercontent.com";
-        private const string ClientSecret = "NCjF1TLi2CcY6t5mt0ZveuL7";
+        private const string ClientId = "537398154704-dhmo8l7m9r61jdv7gb838004r73mlcg9.apps.googleusercontent.com";
+        private const string ClientSecret = "6_z1_mpkkF8CujDf21I0xXFB";

         /// <summary>
         ///     Gets the access token from Google
diff --git a/PokemonGo/RocketAPI/Window/Properties/AssemblyInfo.cs b/PokemonGo/RocketAPI/Window/Properties/AssemblyInfo.cs
index b614cd6..e00ad61 100644
--- a/PokemonGo/RocketAPI/Window/Properties/AssemblyInfo.cs
+++ b/PokemonGo/RocketAPI/Window/Properties/AssemblyInfo.cs
@@ -32,5 +32,4 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.6.5.1")]
 [assembly: AssemblyFileVersion("1.0.0.0")]
You may download the files in Public Git.