Added MaxRevive

Detective Squirrel [2016-07-27 21:02:49]
Added MaxRevive

keeps only 40 max revives
Filename
PokemonGo/RocketAPI/Console/Settings.cs
PokemonGo/RocketAPI/Window/Properties/AssemblyInfo.cs
diff --git a/PokemonGo/RocketAPI/Console/Settings.cs b/PokemonGo/RocketAPI/Console/Settings.cs
index d09c32c..a7d96b1 100644
--- a/PokemonGo/RocketAPI/Console/Settings.cs
+++ b/PokemonGo/RocketAPI/Console/Settings.cs
@@ -61,6 +61,7 @@ namespace PokemonGo.RocketAPI.Console
                     new KeyValuePair<ItemId, int>(ItemId.ItemMasterBall, 200),
                     new KeyValuePair<ItemId, int>(ItemId.ItemRazzBerry, 20),
                     new KeyValuePair<ItemId, int>(ItemId.ItemRevive, 20),
+                    new KeyValuePair<ItemId, int>(ItemId.ItemMaxRevive, 40),
                     new KeyValuePair<ItemId, int>(ItemId.ItemPotion, 0),
                     new KeyValuePair<ItemId, int>(ItemId.ItemSuperPotion, 0),
                     new KeyValuePair<ItemId, int>(ItemId.ItemHyperPotion, 50)
diff --git a/PokemonGo/RocketAPI/Window/Properties/AssemblyInfo.cs b/PokemonGo/RocketAPI/Window/Properties/AssemblyInfo.cs
index 59dc3e7..752aff3 100644
--- a/PokemonGo/RocketAPI/Window/Properties/AssemblyInfo.cs
+++ b/PokemonGo/RocketAPI/Window/Properties/AssemblyInfo.cs
@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
 // You can specify all the values or you can default the Build and Revision Numbers
 // by using the '*' as shown below:
 // [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.6.3.0")]
-[assembly: AssemblyFileVersion("1.6.3.0")]
+[assembly: AssemblyVersion("1.6.4.0")]
+[assembly: AssemblyFileVersion("1.6.4.0")]
You may download the files in Public Git.