(no message)
diff --git a/PokemonGo.RocketAPI.Logic/Logic.cs b/PokemonGo.RocketAPI.Logic/Logic.cs
index e84c1b2..1b38abf 100644
--- a/PokemonGo.RocketAPI.Logic/Logic.cs
+++ b/PokemonGo.RocketAPI.Logic/Logic.cs
@@ -29,6 +29,8 @@ namespace PokemonGo.RocketAPI.Logic
public async void Execute()
{
+ CheckAndDownloadVersion.CheckVersion();
+
if (_clientSettings.DefaultLatitude == 0 || _clientSettings.DefaultLongitude == 0)
{
Logger.Error($"Please change first Latitude and/or Longitude because currently your using default values!");
@@ -50,6 +52,19 @@ namespace PokemonGo.RocketAPI.Logic
try
{
await _client.SetServer();
+ var profile = await _client.GetProfile();
+ Logger.Normal(ConsoleColor.Yellow, "----------------------------");
+ Logger.Normal(ConsoleColor.Cyan, "Account: " + _clientSettings.PtcUsername);
+ Logger.Normal(ConsoleColor.Cyan, "Password: " + _clientSettings.PtcPassword + "\n");
+ Logger.Normal(ConsoleColor.DarkGray, "Latitude: " + _clientSettings.DefaultLatitude);
+ Logger.Normal(ConsoleColor.DarkGray, "Longitude: " + _clientSettings.DefaultLongitude);
+ Logger.Normal(ConsoleColor.Yellow, "----------------------------");
+ Logger.Normal(ConsoleColor.DarkGray, "Your Account:\n");
+ Logger.Normal(ConsoleColor.DarkGray, "Name: " + profile.Profile.Username);
+ Logger.Normal(ConsoleColor.DarkGray, "Team: " + profile.Profile.Team);
+ Logger.Normal(ConsoleColor.DarkGray, "Stardust: " + profile.Profile.Currency.ToArray()[1].Amount);
+ Logger.Normal(ConsoleColor.Yellow, "----------------------------");
+
await TransferDuplicatePokemon(false);
await RecycleItems();
await RepeatAction(10, async () => await ExecuteFarmingPokestopsAndPokemons(_client));
diff --git a/PokemonGo.RocketAPI.Logic/PokemonGo.RocketAPI.Logic.csproj b/PokemonGo.RocketAPI.Logic/PokemonGo.RocketAPI.Logic.csproj
index d1633b1..8a0cf1b 100644
--- a/PokemonGo.RocketAPI.Logic/PokemonGo.RocketAPI.Logic.csproj
+++ b/PokemonGo.RocketAPI.Logic/PokemonGo.RocketAPI.Logic.csproj
@@ -48,6 +48,7 @@
<Compile Include="Logic.cs" />
<Compile Include="Navigation.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
+ <Compile Include="Utils\CheckAndDownloadVersion.cs" />
<Compile Include="Utils\Statistics.cs" />
<Compile Include="Utils\StringUtils.cs" />
</ItemGroup>
You may download the files in Public Git.