Added 2 missing files

Spegeli [2016-07-23 09:44:21]
Added 2 missing files
Filename
PokemonGo.RocketAPI.Console/Properties/Resources.Designer.cs
PokemonGo.RocketAPI.Console/Properties/Resources.resx
diff --git a/PokemonGo.RocketAPI.Console/Properties/Resources.Designer.cs b/PokemonGo.RocketAPI.Console/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..2cbb2e8
--- /dev/null
+++ b/PokemonGo.RocketAPI.Console/Properties/Resources.Designer.cs
@@ -0,0 +1,134 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     Dieser Code wurde von einem Tool generiert.
+//     Laufzeitversion:4.0.30319.42000
+//
+//     Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
+//     der Code erneut generiert wird.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace PokemonGo.RocketAPI.Console.Properties {
+    using System;
+
+
+    /// <summary>
+    ///   Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
+    /// </summary>
+    // Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
+    // -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
+    // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
+    // mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    internal class Resources {
+
+        private static global::System.Resources.ResourceManager resourceMan;
+
+        private static global::System.Globalization.CultureInfo resourceCulture;
+
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+        internal Resources() {
+        }
+
+        /// <summary>
+        ///   Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Resources.ResourceManager ResourceManager {
+            get {
+                if (object.ReferenceEquals(resourceMan, null)) {
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PokemonGo.RocketAPI.Console.Properties.Resources", typeof(Resources).Assembly);
+                    resourceMan = temp;
+                }
+                return resourceMan;
+            }
+        }
+
+        /// <summary>
+        ///   Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
+        ///   Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Globalization.CultureInfo Culture {
+            get {
+                return resourceCulture;
+            }
+            set {
+                resourceCulture = value;
+            }
+        }
+
+        /// <summary>
+        ///   Sucht eine lokalisierte Zeichenfolge, die Pidgey
+        ///Rattata ähnelt.
+        /// </summary>
+        internal static string PokemonsNotToCatch {
+            get {
+                return ResourceManager.GetString("PokemonsNotToCatch", resourceCulture);
+            }
+        }
+
+        /// <summary>
+        ///   Sucht eine lokalisierte Zeichenfolge, die Dragonite
+        ///Charizard
+        ///Zapdos
+        ///Snorlax
+        ///Alakhazam
+        ///Mew
+        ///Mewtwo ähnelt.
+        /// </summary>
+        internal static string PokemonsNotToTransfer {
+            get {
+                return ResourceManager.GetString("PokemonsNotToTransfer", resourceCulture);
+            }
+        }
+
+        /// <summary>
+        ///   Sucht eine lokalisierte Zeichenfolge, die Pidgey
+        ///Rattata
+        ///Spearow
+        ///Ekans
+        ///Pikachu
+        ///Sandshrew
+        ///Clefable
+        ///Vulpix
+        ///Jigglypuff
+        ///Zubat
+        ///Paras
+        ///Venonat
+        ///Diglett
+        ///Meowth
+        ///Psyduck
+        ///Mankey
+        ///Growlithe
+        ///Tentacool
+        ///Ponyta
+        ///Slowpoke
+        ///Magnemite
+        ///Doduo
+        ///Seel
+        ///Grimer
+        ///Shellder
+        ///Drowzee
+        ///Krabby
+        ///Voltorb
+        ///Exeggcute
+        ///Cubone
+        ///Koffing
+        ///Rhyhorn
+        ///Horsea
+        ///Goldeen
+        ///Staryu
+        ///Omanyte
+        ///Kabuto
+        ///Dratini ähnelt.
+        /// </summary>
+        internal static string PokemonsToEvolve {
+            get {
+                return ResourceManager.GetString("PokemonsToEvolve", resourceCulture);
+            }
+        }
+    }
+}
diff --git a/PokemonGo.RocketAPI.Console/Properties/Resources.resx b/PokemonGo.RocketAPI.Console/Properties/Resources.resx
new file mode 100644
index 0000000..b271815
--- /dev/null
+++ b/PokemonGo.RocketAPI.Console/Properties/Resources.resx
@@ -0,0 +1,130 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!--
+    Microsoft ResX Schema
+
+    Version 2.0
+
+    The primary goals of this format is to allow a simple XML format
+    that is mostly human readable. The generation and parsing of the
+    various data types are done through the TypeConverter classes
+    associated with the data types.
+
+    Example:
+
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+
+    There are any number of "resheader" rows that contain simple
+    name/value pairs.
+
+    Each data row contains a name, and value. The row also contains a
+    type or mimetype. Type corresponds to a .NET class that support
+    text/value conversion through the TypeConverter architecture.
+    Classes that don't support this are serialized and stored with the
+    mimetype set.
+
+    The mimetype is used for serialized objects, and tells the
+    ResXResourceReader how to depersist the object. This is currently not
+    extensible. For a given mimetype the value must be set accordingly:
+
+    Note - application/x-microsoft.net.object.binary.base64 is the format
+    that the ResXResourceWriter will generate, however the reader can
+    read any of the formats listed below.
+
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with
+            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" use="required" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
+  <data name="PokemonsNotToCatch" type="System.Resources.ResXFileRef, System.Windows.Forms">
+    <value>..\Resources\PokemonsNotToCatch.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
+  </data>
+  <data name="PokemonsNotToTransfer" type="System.Resources.ResXFileRef, System.Windows.Forms">
+    <value>..\Resources\PokemonsNotToTransfer.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
+  </data>
+  <data name="PokemonsToEvolve" type="System.Resources.ResXFileRef, System.Windows.Forms">
+    <value>..\Resources\PokemonsToEvolve.txt;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
+  </data>
+</root>
\ No newline at end of file
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